Z-War – Full Zombie Survival Game in Javascript with Map Editor
Z-War – a Javascript game with no story what-so-ever. Some random futuristic guy with a pocket motorbike fighting zombies in a classic old-style RPG environment with forests and castles and stuff like that. Hurrrrr.
That being said, the gameplay isn’t bad. It’s not designed to be a demo or proof-of-concept – it’s an actual playable game designed to be hard, not pick-up-and-play fun. It’s also been in development for over one year (although only properly for about a month – just minor bugfixes and new maps after that).
The game doesn’t really use jQuery during gameplay – just for loading and laziness. Besides, it’s far too slow already – the engine (if you could even call it that) is pure, messy Javascript. And there is canvas support tacked on, but sadly I was too lazy to re-implement the ground or cliff rendering in canvas, so it simply overlays the normal HTML with a couple of transparent canvases. The sound is Flash based which I put together myself manually with some externalinterface calls (I hadn’t discovered SoundManager back then). And the AI… well, for Javascript it isn’t too bad. Not quite A*, but it knows what it’s doing and doesn’t just follow the player aimlessly. Well ok, maybe it does a bit.
Some gameplay screenshots:




One of the many ways to win Green Forest (which is actually quite difficult):
And the awesome map editor, which features drag+drop, cliffs which lock together and free painting of ground tiles:

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